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John Evans

Free Technology for Teachers: The Latest Mission U.S. Game Teaches Students About Immig... - 3 views

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    "City of Immigrants is set in New York City in 1907. Players take on the role of a fourteen year-old Jewish immigrant named Lena Brodsky. Lena is from Russia and she arrived in New York after her older brother who came to New York a few years earlier and sent money home to buy passage for family members. Lena is now trying to earn money to send home so that her parents can come to New York. Throughout the game you meet other people in Lena's life in New York who are faced with tough choices just like she is."
John Evans

Lisa Nielsen: The Innovative Educator: CELLabration Time! @NYCSChools Pave The Way for ... - 0 views

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    "Social Media isn't the only area in which New York City is paving the way. As announced today in the NY Daily News, the New York City Department of Education will lift the ban on cell phones and other digital devices in March. Instead of banning devices, schools will have options including: Store mobile devices in backpacks or a designated location during the school day. Allow mobile devices to be used during lunch or in designated areas only. Allow mobile devices for instructional purposes in some or all classrooms. While there have been teachers, schools, and districts who have given students the freedom to bring cell phones and other technology to school, New York City is the largest. This will set the trend and help move others to open the doors for student devices in school."
John Evans

YMCA's Camp Combe Is Using Minecraft To Teach Science And Engineering - 1 views

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    "The YMCA's Camp Combe is one of the most popular and best-known sleepaway camps in the New York Area. Serving over five hundred children a day during the summer months, the facility keeps its guests both busy and entertained with a whole host of activities including swimming, archery, high rope courses, nature walks, and...Minecraft? No, I'm not kidding. An hour outside of New York City, New York, a group of third-to-fifth graders this week dove into the camp's first ever Minecraft session. Of course, as creatively-oriented as the base game is, it doesn't really teach kids all that much as far as practical knowledge is concerned. That's why Camp Combe is using an educational variant of the title: MinecraftEdu. Deveoped by TeacherGaming, MinecraftEdu is a modified version of the base game whose sole purpose is to get its players interested in STEM (science, technology, engineering, and mathematics) fields. After logging in to MinecraftEdu, players are first taught the basics of the vanilla Minecraft experience - logging into a server, controlling their avatars, manipulating the environment, acceptable behaviors...you get the idea. Once they've been schooled in how to play, they're then given an objective; this task could be anything from building a bridge to creating a functional particle accelerator."
John Evans

Game Jams: Students as Designers | K12 Online Conference - 1 views

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    "Game jams have been growing in popularity. In a game jam, teams are challenged to design a game in a short period of time. In essence, game jams are a game about making a game. Students apply systems thinking, user empathy, collaboration, storyboarding, and iterative design, while also learning how to tackle broad, open-ended problems. Matthew Farber, author of Gamify Your Classroom: A Field Guide to Game-Based Learning, will discuss his use of game jams in his middle school social studies classes, as well as digital game jams in the after school club he advises. He will share resources from the Moveable Game Jams he attended in the New York area this year, including Quest to Learn, in New York City, as well as the A. Harry Moore School Game Jam Day, in Jersey City, NY, which he facilitated."
International School of Central Switzerland

IMAGERS - Adventures of Amelia the Pigeon - 3 views

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    Read online, or download this book from NASA. Also a teacher's guide for K-2 and 3-4. "The IMAGERS (Interactive Multimedia Adventures for Grade School Education Using Remote Sensing) Program is NASAÕs comprehensive Earth science education resource for the introduction of remote sensing and satellite imagery to children in grades K-8." ""The Adventures of Amelia the Pigeon" was launched in the fall of 2002. Amelia is IMAGERS second interactive web site with multimedia components to engage the K-4 audience and illustrate Earth science concepts. The Pigeon Adventure presents science concepts through metaphors and analogies that relate to inner-city life. The use of a pigeon as the vehicle for the web site provides a metaphor familiar to inner-city children, and Amelia is utilized to introduce the concept of perspective. Through aerial photography created by Pigeon cameras, the web site focuses on the benefits of a birdÕs eye view. Throughout the interactive adventure portion of the web site, aerial and satellite imagery are used to demonstrate the advances of remote sensing through the century. Amelia the Pigeon presents new insights into habitats as she explores the urban environment of New York City."
John Evans

43 Lessons from the Make: Education Forum | Make: - 3 views

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    "Make: held an education forum at the New York Hall of Science, which consisted of a series of five panels, plus a talk with Carmen Fariña, chancellor of the New York City Department of Education. We can't tell you everything that the panels discussed, (though you can see it for yourself - on our YouTube stream of the event at the bottom of this post) but we picked a selection of quotable ideas that could help you educate someone close to you, whether you're a teacher, a parent, run a makerspace, or just like to tell you friends what to do. Come learn with us!"
John Evans

Microsoft's new Paint 3D app will let you 3D print your Minecraft creations - The Verge - 4 views

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    "At an event in New York City today, Microsoft unveiled a radically updated version of its ubiquitous Paint app for Windows 10, one that lets users build three-dimensional creations. And it turns out that the new tool will be especially useful for Minecraft players. According to Microsoft, players will not only be able to export their in-game creations to the new Paint 3D tool, but then 3D print them from the app, so you can have a real live version of your previously digital creation. There are already a few third-party options that offer similar services, of course, but given the tight integration between Minecraft and Paint 3D, this should be the most streamlined way yet."
John Evans

Apple Introduces Free iTunes U App | Mac|Life - 5 views

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    "Apple has set the stage for a textbook revolution with the new iBooks 2 and free iBooks Author software, but as it turns out, that was only the first of the company's plans to unveil in New York City today -- Cupertino is also introducing a new iTunes U app for allowing colleges and universities to share their knowledge with the world."
John Evans

Welcome to Churchill. Where the Heck Am I? | Explore - 1 views

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    "f you're already an avid follower of our Polar Bear, Beluga Sky (Northern Lights) or Underwater Beluga Whale Cams, then you've heard the name Churchill over and over again. But where exactly is it and what makes it such a hot spot for these amazing and threatened creatures? On the western side of Hudson Bay and just southwest of the Northwest Passage is a little coastal town in Canada. The Northwest Passage, of course, was long sought after as a short-cut trade route for countries near the Arctic Circle. It could potentially allow places like Russia to have a direct route to Canada, Greenland or New York City without going south. Famously impassable, the Northwest Passage has now become more accessible as climate change melts the Arctic ice. This could be good news for shippers but is bad news for bears. More on that later."
John Evans

Why Math Might Be The Secret To School Success | MindShift - 0 views

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    "Little children are big news this week, as the White House holds a summit on early childhood education December 10. The President wants every four year old to go to preschool, but the new Congress is unlikely to foot that bill. Since last year, more than 30 states have expanded access to preschool. But there's still a lack of evidence about exactly what kinds of interventions are most effective in those crucial early years. In New York City, an ambitious, $25 million dollar study is collecting evidence on the best way to raise outcomes for kids in poverty. Their hunch is that it may begin with math."
John Evans

Seeing Struggling Math Learners as 'Sense Makers,' Not 'Mistake Makers' | MindShift | K... - 0 views

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    ""I want to know the ways that they are thinking rather than the ways they are making mistakes," said Wees, who now works as a formative assessment specialist in mathematics for New Visions for Public Schools, an organization supporting public school teachers in New York City. "My interpretation that they're making a mistake is a judgment and usually ends my thinking about what they are doing.""
John Evans

Free Game Design Curriculum Invades Math Classes -- THE Journal - 1 views

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    "A long-tested curriculum for middle schoolers that blends algebra and geometry concepts with the programming of games is getting a new boost. Bootstrap, which has been around for about six years, is teaming up with Code.org and the New York City Foundation for Computer Science Education (CSNYC) to help educators learn how to teach students algebraic and geometric concepts with computer programming. The middle school curriculum, developed by Bootstrap, is free and aligns with the Common Core math standards. The organization also offers paid professional development workshops at locations around the country."
John Evans

Lisa Nielsen: The Innovative Educator: 10 #BacktoSchool Tips for Students to Keep in Mi... - 1 views

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    "Traditionally as students come back to school, it is important to establish a positive classroom culture. Today, more and more districts are following the lead of places like New York City where schools are empowered to support students in the responsible use of cell phones and social media. That means that not only must we support the establishment of a positive classroom and school culture, but we must also ensure our students are engaging positively and responsibly as digital citizens.  While students are all familiar with the "social" aspect of social media, teachers have an important new role. That is to help students consider the "power" of social media for academic and career success. If our students want to run for office, run a business, or change the way things are run where you live, work, or play they must be savvy in the use of social media. "
John Evans

A Principal's Reflections: The Philosophy Behind Maker Success - 1 views

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    "These courses represented a lifeline and a glimmer of hope in what has become a day fraught with relentless preparation for college and careers.  However, the powers that be found that they consumed precious time from the school day that could have been spent on more important curricular endeavors.  In the end, students, especially those most at-risk based on learning needs, have immensely suffered.  They desperately need an outlet during the long school day.  If not, their motivation to learn in all their other classes will wane resulting in either a lack of effort or desire to even attend school.  The bottom line is that many schools have deprived students of real-world learning experiences that are needed now more than ever.  This might seem like a bleak scenario that I describe above and it should.  Our students deserve activities that will not only prepare them for vital trade careers, but also allow them to openly explore the solving of problems that are relevant to them.  During my tenure as New Milford High School Principal our district cut wood and metal shop.  Over the years I have also seen recess time dwindle for my own kids and others who attend the New York City Public School System.  All hope is not lost though for any school looking to create a better learning environment that works for kids.  The solution for all schools comes in the form of makerspaces. "
John Evans

Lisa Nielsen: The Innovative Educator: NYC blazes trails to prepare students for succes... - 1 views

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    "While some school districts have banned the use of social media because of fears of inappropriate use and distracting students, in an unprecedented move, the New York City Department of Education (NYC DOE) has reached out to students, teachers, and parents as partners to create guidelines for the appropriate use of social media for personal and academic purposes"
John Evans

Could Storytelling Be the Secret Sauce to STEM Education? | MindShift | KQED News - 1 views

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    "It's a way to make equations meaningful, which is, of course, what they are in the programs when you write them," said Fruchter, a computer science teacher at NYC Nest+m, a public K-12 school in New York City for gifted and talented students. "They are much more than a sheet of homework exercises because they make the program go." Using literature in this way has allowed Fruchter to make his computer science math classes entirely project-based, which in turn draws the interest of kids who might not have otherwise liked computer programming. "They're very happy to be in a math or computer science class where they're not having tests or doing quizzes or being asked to do sheets and sheets of problems," Fruchter said."
John Evans

6 Things to Consider Before Starting Your Makerspace | EdSurge News - 0 views

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    "Makerspaces have made headlines recently. Several weeks ago New York City hosted the World Maker Faire. The White House had its first Maker Faire this summer, and schools and libraries across the country are installing these spaces. It is certainly tempting to start thinking about all the amazing tools you could put into your makerspace. If you know anything about Makers, you are probably thinking that you need a CNC machine, a 3-D printer, Dremels for everyone and a laser cutter since they are the gateway tool for making things. But buying a bunch of tools without first stopping to think about how they will be integrated into the culture and curriculum of your school is a recipe for a dusty and underused workshop. Don't be tempted by the sexy CNC and laser cutters if you don't need them. Just taking apart a blender offers a wealth of learning opportunities. From my experience installing makerspaces in several dozen schools, I've developed a process that helps you think through your makerspace and how it fits into the culture and curriculum of your school. Skipping this process, or one like it, will almost certainly result in tension, missed teaching opportunities, and overspending."
John Evans

6 Things to Consider Before Starting Your Makerspace | EdSurge News - 2 views

  • 1. List the hopes, dreams and ideas you and others have for the space.
  • 2. Define the skills, knowledge and habits that kids will learn or develop in your space.
  • 3. Define the culture for the space.
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  • 4. Based on the culture and the desired skills, knowledge and abilities, determine appropriate integration points in the rest of your curriculum and the life of the school.
  • 5. Based on your integration points, define the arc of the year and the projects you are going to include.
  • 6. Design your space and pick the tools based on the decisions above.
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    "Makerspaces have made headlines recently. Several weeks ago New York City hosted the World Maker Faire. The White House had its first Maker Faire this summer, and schools and libraries across the country are installing these spaces. It is certainly tempting to start thinking about all the amazing tools you could put into your makerspace. If you know anything about Makers, you are probably thinking that you need a CNC machine, a 3-D printer, Dremels for everyone and a laser cutter since they are the gateway tool for making things. But buying a bunch of tools without first stopping to think about how they will be integrated into the culture and curriculum of your school is a recipe for a dusty and underused workshop. From my experience installing makerspaces in several dozen schools, I've developed a process that helps you think through your makerspace and how it fits into the culture and curriculum of your school. Skipping this process, or one like it, will almost certainly result in tension, missed teaching opportunities, and overspending."
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